![]() ![]() There are small (really small) occasions where you choose to side with one group or another (early on you are given the opportunity to throw baseballs at an interracial couple), but the impacts of these choices are much less significant than the save the girl/kill the girl decisions of BioShocks 1 and 2. You learn about all of this, as in the previous BioShock titles, via film strips and Voxaphones (a kind of portable record player) lying about. There is a revolution simmering between the city founders – the rulers, highly religious, puritanical, racist white guys – and the Vox Populi (Latin: The voice of the people – I knew my 7 years of Latin classes would come in handy someday, and now it has) – it’s easiest to think of them as the Occupy Wall Street crowd. Upon arriving at Columbia, you find rescuing Elizabeth to be more complicated than you had expected, naturally. You’re also an awful gambler, so when parties unknown offer you the chance to erase your debt in exchange for rescuing a girl, Elizabeth, held hostage on Columbia, you realize you have little choice in the matter. You play as Booker DeWitt, an alcoholic, down-on-his-luck private eye fleeing the ghosts of his past. ![]() Sure! How about rips in the space/time continuum? Why not? Though obviously recognizable as being in the BioShock mold, BioShock Infinite throws a lot of new gameplay elements against the wall, and to its credit some of them stick, but it does get a little overly zany, and the enemy AI seems at times unable to cope, making me almost yearn for the greater normalcy of Rapture. Should we stick in a tip of the hat to the whole Occupy Wall Street/47% thing. No, the weirdness is in the magical clothing that is scattered about, and the freight shipment system that is part railroad and part rollercoaster, and the prevalent, oh, I’ll call it a religion, a bizarre combination of Christianity and something best described as Found Fatherism. I’ll even go so far as to say that a giant mechanical caretaker hybrid of a gargoyle and a pigeon called the Songbird doesn’t even strike me as all that odd. Nor is it surprising to find psychic powers (here they are called Vigors) run amok. This being a BioShock title, it is not unexpected to find that Columbia, shining beacon of vast potential and higher thought, has become a corrupt and crumbling dystopia. There are some mighty peculiar things going on in Columbia, the grand floating city of BioShock Infinite, almost the least of which is that the whole meshuggana city is floating. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |